After generations of wandering Kalimdor the Tauren were finally able to repelled the centaur and return to their homelands.
Thunder Bluff was the first of it's kind, a city high above the plains, stung between mesa tops, a permanent home for a nomadic people.
Pure water sprung up from The Lower Rise.
Craftsmen and Traders congregated on The Middle Rise.
While Cairne Bloodhoof ruled over his people from The High Rise.
Narrow paths wound around the cliff sides, connecting the Rises.
The giant totem-pole allowed swift access to the Rises ...
... so long as you didn't mind being dismounted. Repeatedly.
The Spirit Rise lay north of the city.
The Pools of Vision were carved into the very stone of the Spirit Rise.
The Elder Rise towered up out of the ground East of Thunder Bluff.
There the druids of the Cenarion Circle watched over the people.
Combat skills were honed on The Hunter Rise.
High above the rolling plains, Thunder Bluff was a sanctuary from most of the conflicts that plagued Kalimdor.
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