Thousand Needles was a harsh land torn between the mesa-top village dwellers and the dangerous wildlife and natives below.
Centaur patrolled among the stone formations near Camp E'thok.
Their encampment at Splithoof Crag climbed up into the hills ...
... and into the very mountainside of Splithoof Hold.
The Highperch gully was filled with Chimera and their nests.
The Screeching Canyon echoed with Harpy's cries.
The Horde maintained the tiny Whitereach Outpost.
Even the earth itself boiled up defensively.
The skies were no safer. The Grimtotem Clan claimed the mesa tops.
Their massive village spanned the mountains, chained together by swaying bridges and steep paths.
Even their dead were interred high above the ground.
The Horde's Freewind Post also stretched from mesa to mesa.
Though their lift was much safer than the bridges and ledges, the bones of countless adventurers could still be found around its base.
Though it was not so deadly as The Great Life.
The tiny Ironstone Camp lay on the edge of the Shimmering Flats.
The Flats were once a massive salt lake.
Weazel's Crater was all that remained of the waterway.
The Rustmaul Dig Site was overrun be Sithilid.
While the Tahonda Ruins withered under the dry sun.
The only sign of life was the Mirage Raceway, where Goblins and Gnomes raced their powerful and dangerous contraptions.
Sometimes the raceway wasn't much of a sign of life, either.
The Thousand Needles simply went on as they always did, little bothered by the passing of time.
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